Tutorials

The ultimate introduction to Godot 4: 11 hours long, mostly 2D graphics.

Here is what i learned - Going from Unity to Godot

Create Your First Complete 3D Game with Godot - GDQuest

Make an Action RPG in Godot

Running Godot Games on Steam Deck (Steam Docs)

Components - how to structure a game into manageable parts

Tactics Engine Design

Make your first 3D Platformer in Godot 4

Slay the Spire Card Game

Build a full 3D fps in Godot as fast as possible.

Recreate Stardew Valley in Godot & and master advanced Godot concepts

Concepts

Events Are The Way To Go(dot): Event Bus System to decouple publisher and subscriber.

Controls

The perfect camera controller

GUI

Making a GOOD Drag and Drop Inventory

Build Better UIs in Godot — Separating Controls through State

2D

Draw fewer tiles - by using a Dual-Grid system! (Godot Demo Project)

3D

The ultimate introduction to Godot 4

Ulitmate First Person Controller Tutorial

Tiled Dungeon Environment From Scratch

Exporting 3D Models to Godot 4 | GlTF settings

Animation

Spider Bot: IK-Tutorial

Active Ragdoll / Physics Animation

Particle Effects

How to make Particles and Visual Effects in Godot ( and grab the FREE Textures!)

Shader

Welcome to Shaderland - An introduction to shaders in Godot

VR

Godot XR Tools tutorial series by Bastiaan Olij

Everything About Textures in Compute Shaders!

Baking Navmesh Regions at Runtime Best Practices Help - Reddit

Performance

Master THREADS in Godot 4.3: showcasing the utility of multi threading in Godot 4.3. Threads are extremely useful for when we want to pass methods which are expensive computationally to different other cores of your processor. This leads to having a much smoother experience, helping reduce frame drops and speed up loading times.

Misc

Custom Resources - A Godot Workflow GAME CHANGER

Godot C# Setup Guide

AI

Complex Game AI Agents in Godot Goal-Oriented Action Planning (GOAP)

Sound

Spatial audio with Dynamic Acoustics in Godot